Import Objects

Icon:      
Ribbon: Model Viewer > Objects Tab > Import Panel > Import Objects


Introduction

Using the Import Objects command, users can import 3d models into Model Viewer such as cars, trees, and street lighting. Currently, Model Viewer supports the import of Wavefront Object (OBJ) files. These files can be obtained from many online 3d model websites including www.turbosquid.com and www.tf3dm.com. However, the best way to find models for Model Viewer is by scouring the SketchUp 3D Warehouse and using Sketch Up Pro to export the model out as an .obj file.

Once imported into Model Viewer, there are a variety of tools that allow the user to scale, rotate, and move the object. Objects imported into Model Viewer can reference a surface model for elevations. When changes are made to this surface, the elevations of the object will automatically update.

Ribbon Tab and Navigation

This command forms part of the following tab:

Information on navigation in the Model Viewer 3D environment is available when reviewing the Model Viewer command help.

Details

Upon selecting the command the following form is displayed:


 

File

Select an object file.  Use the ... button to select a file.

Name

Specify a unique name for the object

Insertion

Specify the method and position/s for inserting the object

  Single Point

Adds an object at the selected location.  Use the pick icon to select a location from the drawing.

  Along Alignment

 

 

Set up object creation along the alignment.  These features are enabled only when 'Along Alignment' is selected.

   Alignment

Specify the Alignment that the object references for insertion

    Offset 

Specify the offset that the object is inserted from the Alignment. A negative value will result in the object being inserted left of the Alignment.

    Interval 

Specify the insertion interval of the objects

   Start Chainage

Set the start chainage for the insertion range

   End Chainage

Set the end chainage for the insertion range

Scale

 

  Scale X

Set the X scale of the object

  Scale Y

Set the Y scale of the object

  Scale Z

Set the Z scale of the object

Elevation

 

  Surface

Specify the surface that the object will reference for elevations

  Drape Elevation

If this option is ticked on, then the elevation of the object will automatically update when changes to the surface are made

  Adjustment

Set an additional adjustment on the object elevations

  Set Elevation

 

  Elevation

Set a fixed elevation for the object - this elevation of the object will not reference a surface

   

Import

Import the object into Model Viewer

Cancel

Exit the form without importing an object

The Object List command is useful to view objects that have been imported into the model. Objects can also be edited quickly via the Object List dialog.